﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MarvinsArena.Core;

namespace BattleEngineCommon
{
	public class Camera : ICamera
	{
		public int EmptyTarget { get { return -1; } }
		public int TargetIndex { get; set; }

        public bool MoveOnDefaultPosition { get; set; }

		public bool isMoveLeft { get; set; }
		public bool isMoveRight { get; set; }
		public bool isMoveUp { get; set; }
		public bool isMoveDown { get; set; }

		public int Step { get { return 10; } }

    }
}
